Log 7.3: Secret Dumbass Trait?

The first official gathering of the Wolff social club, which they’d jokingly called “Two Left Feet,” was going about as well as the name would allow.


In his eagerness to get the ball rolling on meeting potential new love interests, Gardener kinda forgot to warn his pop that he’d already invited people over first thing in the morning, making for a somewhat awkward pajama breakfast for Ace.


It only took a couple minutes before Gardener lost interest in the gathering and fired up the gaming console, leaving Ace to discreetly inhale his meal as quickly as possible while his guests looked to him for cues as to what behaviors might be contextually appropriate here.

Ace wasn’t operating on enough sleep to be able to lead though, and sat trying to process the grim realization that his son had actually included Dina Caliente in his list of romantic hopefuls – something that seemed to Ace fairly high on the list of things one does not simply do.

This is some ‘walk into Mordor’ level sh..

Ace’s mind began to fill with all kinds of dread until a familiar hoot of victory interrupted the downward spiral of his thoughts, allowing him to politely slip off to the shower.

With a gaming win under his belt, Gardener perked up and began a riveting debate with Bob Pancakes about the latest streaming SciFi series he’d been binging, which quickly became a diatribe against un-sciencey science.

“That zero gravity shower scene, though.”

Somewhere in the back of his mind, Gardener must have thought that displaying an ability to loudly correct the myriad technical flaws of bad television was attractive to the opposite sex. It is unclear why so many of his ilk (Geeks, that is) hold this belief, when there is so much evidence to the contrary. Alas, once one gets going it’s hard to stop, and so he and Bob continued to puff out their feathers like a couple of pedantic peacocks, parading their enthusiastic opinions in front of Hot Blonde #2 as though they were filling an imaginary “she’s impressed” meter.

“And, water droplets?? Come on — where are the spheres!”

When the imaginary meter reached full, they finally shut up for a moment and looked to their female couch-companion, who they were sure had been thoroughly enjoying basking in their glory this whole time and would now offer some verbal assurance of their greatness.

“What I don’t understand is what kind of person would spend so many hours watching something that stupid.”

Turns out, Hot Blonde #2 had an actual name. It was Aimee Bachman, her hobbies did not include watching bad sci-fi, and she was perfectly capable of forming her own opinions, thankyouverymuch.

Aimee wasn’t mad or anything, but Gardener’s ego was bruised, so he turned his attentions to Hot Blonde #1, known to most as Dina Caliente.

Looks approachably sweet, right?

Now, Ace had a certain reverence for famous franchise premades and believed in keeping a respectful distance, as one might if they found themselves a traveler in a land where gods walked among the people in secret, and, being the only one who knew this, didn’t want to, like, disrupt the natural evolution of the planet, or whatever.  Anyhow, Ace had been keeping a watchful eye on Dina all evening. When he saw Gardener plop down in the seat next to her and polish his nails on his sweatshirt, he gritted his teeth and prepared for the worst.

“Well hellooooo, beautiful.”

Gardener then got up, strutted around the counter, and plopped himself on the other side of Dina, as though his next attempt required a different angle. Ace subtly (he hoped) maneuvered himself over to the coffee maker so that he could intervene if things got worse.

“You look even better from this side, beautiful.”

But, it turned out, he had nothing to worry about. Ms. Caliente had the situation well under control.

“Just stop right there.”

“Oh honey,” Dina said with some sympathy, “You’re gonna have to try harder than that – I live with Don Lothario, after all.”

“Ask your pop here about ‘the Don’ if you need a refresher,” she added with a wink in Ace’s direction.

“He wrote an entire book about him!”

The color left Ace’s face and settled in his neck. For a moment he paused in the corner, sure he’d been caught. But then he remembered the screwdriver he always carries in his pocket, and started intently tinkering with the coffee maker.

Dina must’ve been an old hand at this indeed. She continued to deftly control the room, leveraging the elder Wolff’s (well, Sloan’s) trepidation to ward off the advances of the younger.

“If you read to the end, there’s even a little appendix that shows you how to make your own pickup line, Lothario style!”

With that, Ace jabbed the screwdriver a little too far into the housing of the machine, sending sparks flying from the digital panel. He scoffed at the poor workmanship, as though tonight were the coffee machine’s fault. And then, finally, he turned around and put the conversation out of it’s misery.

“Wulp,” he said, “I think it’s time we take this gathering out back and shoot it.”

Gardener shrugged and got up. Dina smirked and said it was nearly past her bedtime anyway. Ace walked her out, apologizing profusely as soon as they’d left the house.

“I’m sorry you were dragged onto this trainwreck.”

“Oh, don’t be,” she said. “You’re fine.”

“Sure you don’t need some sort of disinfectant?”
“Oh, I plan to shower in bleach first thing when I get home.”

“In truth, I didn’t mind tonight,” Dina said. “I don’t get out much, and meeting new people isn’t a bad thing.”

“Yes, well. I might wait a tiny bit before we have another of these.”

The two parted with polite promises to keep in touch. Ace was just relieved there were no hard feelings.  He returned inside intending to shoo the others off, but Aimee and Bob were still puttering around chatting, the Lady Pancakes was dancing and he didn’t know where the heck Gardener had slipped off to. He decided to just go to bed and let his son handle officially ending the club gathering when he emerged from wherever-it-was.  Surely Gardener could manage that.


Log 7.2: Join the Club

In true bumbling ‘better late than never’ fashion, we have discovered a magical little people.

No, not those garden gnomes – the club, the Garden Gnomes!

Just make the call to start a gathering and they come to save the day, turning your smoky, bug-infested shrubbery into twinkly green bearers-of-food! What’s best? They can’t decline. They pop right over and work their little hearts out, a captive audience for whatever else you may need Simian contact for. And when you’ve sent them home and are proudly assessing the day’s fresh haul, you only feel a little bit guilty.

I thought everything was rotten, but I could make a mean smoothie out of this!

This highly exploitable mechanic gave us a terrible thought, which we’ll blame on Gardener..

Wait.. why not use this functionality to meet chicks!

And so we set about to create our own little social club. Preferred activities would include being nice to everyone and playing video games. (Ace wouldn’t let us choose “be romantic to everyone” — such the downer slash gentleman!) Surely this little boost would make that whole advancing the legacy thing a bit easier, and only minimally creepier. Now we just needed to invite some folks!

“Hmm,” Gardener wondered aloud as he scanned the listing, “since I didn’t make a trait requirement, it doesn’t really tell me anything about them. Who should I add..”

At least tell me their age or something!

“Pancakes?” asked Ace, whose turn it was to cook.

“Really? Ok – Bob or Eliza?” Gardener asked. “I’ll do both.” And with a couple quick clicks, half the club roster was filled.

“Neither,” Ace laughed, “I made pancakes. You wanna eat?”

“Oh shit!” Gardener panicked, “I think it already sent the invite.”

“El-oh-el,” Ace teased. “Excellent start.”

“Ugh, It’s okay. I have two slots left for hot..” he paused and clicked Invite on the two most attractive woman-faces in the listing, “blondes!”

Awwwww yeah!

Ace sighed and shook his head, chuckling to himself. This was gonna be fun to watch. Or painful.

Probably both.

Log 7.1: Last Wolff Standing

In a modest house in the northernmost neighborhood of Windenburg, Ace Sloan waited while his son Gardener attempted to prepare them both a breakfast of toast and eggs.


Though the two had been through an immense loss, the last mourning moodlets had long passed and they were, for the most part, just a couple of guys getting on with the task of living.


Their domestic skills were admittedly a bit withered from disuse. They’d both used busyness as a coping mechanism for a long while now and weren’t home all that much. And when they were, they were tired and grubby.  It was easier to just eat cereal.

But they were starting to feel like they should probably at least work in a hot meal once in a while. Like, on Saturdays, or something.


Ace, a writer, had poured himself into his work and become quite successful. Or more accurately, he’d poured his time into his work; the heart and soul parts of himself he’d held back, now grown over by a mossy mound of easy puns and gallows humor. But those parts didn’t seem missed by the world at large.

To the smell of burning egg, he turned over the courtesy copy of his latest book in his hands, scoffing that it had actually made the Bestseller list.


“It’s like crappy analogue clickbait.'” Ace mused aloud.


“Are you serious, Dad?” his son chuckled as he plopped down the platter of  food, “It’s hilarious!”

I guess they don’t look that burnt..

Gardener, a Goofball, found just about anything hilarious, though – the lower-brow the better.

It’s not that Ace didn’t appreciate a good ‘your mom’ joke, it just seemed like whenever he wrote something he felt was really meaningful, it flopped. After a while he just stopped trying. It was certainly easier not to try, but dang, he was getting bored with himself.

He imagined if Freesia were there she’d say something like, “what did you expect? People are stupid.” And he’d argue that they were just looking for a break from the burdens of seriousness and responsibility. Her dark outlook had always given him something to push against, a conflict which helped him achieve balance in his own head, if not in the world.

He wondered now if she was right after all – not about people being stupid, but that living fully was about conflict; about fighting and resistance. Without that stimulation his life seemed to lack a certain texture, or flavor.

Or maybe that was just the eggs. He was trying to be polite.

“Needs more salt, right?”




Gardener, by contrast, wasn’t plagued by such thoughts.

Since the recent celebration of his young adult birthday, Gardener had been happily advancing through the Tech career, taking shortcuts whenever the opportunity arose. Not a lick of shame, which Ace often found perplexing.

I mean, anyone might reasonably expect that a Perfectionist would take more pride in his work. But Gardener seemed to feel that crafting the perfect excuse was a perfectly worthy manifestation of his gifts.

Calling in fake-sick is Gardener’s #2 favorite thing to do.


He was starting to suspect that his primary objective, however, may not prove so easy to fudge through: as the last surviving heir to the Wolff legacy, Gardener must ensure the continuation of the bloodline.

If the string of horrid dates he’d been on in the past week was any indication, that one was gonna take some actual work.

He always seemed to say the wrong thing.

“You have, like.. dude eyebrows! Cool!”


Or do the wrong thing.

In case you wondered: Farting is Gardener’s #1 favorite thing to do.


He’s just the wrong dude for the job, seems like.

This one told us to take a flying leap. Pretty sure she meant that literally.


But he’s the only dude we have, so he’ll keep at it, bless his heart.



[ Introducing gen 7 heir: Gardener Wolff. Geek, Goofball, Perfectionist. LTW: Angling Ace. :B ]




Log 6.2: I suck at everything.

I’ve been putting off writing this because I don’t even know where to start. So I’ll just say it plainly: Generation 6 has come to an early end.

It’s not that I’m hideously behind in writing (though I am). It’s that most everyone is dead.


Yes – actually, prematurely dead. Keeled over. Kicked the bucket. Taking the great dirtnap.

First I killed off Freesia, our current heir.

The last living photo I have of her, smelly and flirting with Ace while he tries to work.

It wasn’t intentional, but it was my fault. Carelessness. You see, in all my months and years of playing this dang family, I have never had a legacy sim die from anything but old age.  And it wasn’t for lack of trying. I admit there were times when I anxiously sat whilst some unloved spare swam beyond the point of exhaustion or unskilledly repaired an electrical appliance whilst standing in a puddle.  Even if a sim managed to get shocked, it was only a negative moodlet – not actual death. So it wasn’t pure folly to imagine that my 5-handiness Angry sim would manage to survive repairing a cheap radio whilst standing on a soft fluffy carpet.


But nope. Zzot.


Tried to plead. Also nope.


Ace of course was heartbroken. For a time his only solace was to go to those weird popup downtown events that I never got invited to in my other save.

He found karaoke a temporary but welcome distraction.

I’m not sure that counts as singing but if it makes you feel better, honey..

The kids would come along.

Her yell-singing is the funniest thing ever.

They karaokeed, tried new vendor foods, talked to strangers and dumped paint all over the ground. It wasn’t perfect, but they seemed to feel better for a time.

Sweet Eliza Pancakes always lent a comforting ear.


That brings us to how I killed most of the kids.

Ginger, who I hadn’t told yet was to become the next heir and aged up looking very like her grandmother Reagan, but Insane-r, was first.


She’d rolled the Master Chef LTW, had taken over many of the household cooking duties already and wanted to try cooking one of the new recipes she’d tasted downtown. It seemed like a natural progression. Of course I was going to let her. Did I know something bad could happen? Intellectually, somewhere in the back of my mind, sure. (I take these really long breaks and then have vague memories that I cannot confidently assign to a specific iteration of the Sims – was this thing in sims 3? 2??) But was I thinking of it at the time, or even paying attention to what she was making? Nope.

Cooking with gusto is the only way to cook!

So, with my inattentive blessing, she cooked up some Poor quality sushi, ate it, and died in her chair.

At first it looked like a rapid-onset nap..

And then her baby sister Greta, a beautifully dark, oddly thin Evil child who I hadn’t even introduced yet and was looking forward to getting to know, decided to join the club.

Here she was as I remember her: alive and plotting.


Poor Greta. So young, and already witnessing her 2nd death-of-a-loved-one.

But that was not unusual in a legacy house. What was unusual was that she took a break from sobbing to pick up her sister’s fatally toxic plate from the floor and finish it off.



She died immediately, while Grim was still processing big sis. I didn’t think that could even happen to a Child unless you somehow managed to ignite one (don’t ask).

For the love of Willwright, let me keep the little one at least!


Anyways, Grim was a stingy jerk as usual, and the living room was filled with urns, with only 2 of our 5 sims left to weep and moan.

So passes Generation 6. And most of 7. God I suck.

Log 6.1: Don’t they know it’s the end of the world?

Wulp, it’s RL-day two and my sims are strangely not bothered by this whole take-off-and-nuke-the-site-from-orbit thing. And me, only oddly disjointed. I’m still feeling a bit rusty, so I’m just going to ramble-update you on how the restart is going.

I don’t remember getting this Sim pregnant again, but we shan’t speak of it.

I suppose a re-intro of my Sims might be in order.  We have our gen 6 heir, Freesia Wolff – a Hot-Headed, Mean, Perfectionist who learned Social Giftedness from childhood and wants a Successful Lineage (barf!).  She didn’t retain her career on the trip, so she’s picked up Secret Agent again – the required skills and actions suit her and it pays pretty well.

Brown hair, brown eyes, residual teeny eyes from previous pandemic.


Her soulmate, BFF, and husband Ace Sloan – a Romantic, Geeky Genius who wants to be a Best-Selling Author. He’s pretty much been a stay-at-home dad who writes while trying not to pass out from sleep deprivation, but, I’ve opted to disrespect that temporarily and make him enter the Writing career ’cause we need a computer ASAP (it’s only rank 2 – it’ll go quick!).

Black hair, brown eyes, great disposition – I love this dang sim.


And I just realized I’ve never introduced the kids! Well, first we had Gardener.

Black hair, brown eyes. This kid definitely looks Wolffish.

He was a Happy Toddler (I dunno what that actually confers), because he was my first toddler and boy did I think toddlerhood was neat at first! And now he’s a Playful Scamp and has the Perfectionist trait.

Naturally, we needed a spare next. Enter Ginger, another Scamp. (I kinda gave up on her aspiration because she wasn’t getting credit for playful climbing no matter how climbey we played. But maybe I’ll try again in these new lands.)

Black hair, brown eyes. I think she’s got more of her pop’s facial shape.

I guess Ginger wasn’t a Happy Toddler. Oops. I guess I gave up on that, too. (Sorry, kid!) I wasn’t a happy toddler-parent then either. Mainly because the highchair wouldn’t work, and I spent the days in panic over phoned threats from child protective services, hoping she would lower her standards and eat the rotting cheese sandwich off the floor before the cops came. Anyhow, she’s a Kleptomaniac now. Tsk, tsk.

Fresh stolen cheese is way better than old floor cheese!

I should feel shame but it’s my first time with the trait and I’m kinda excited! 😀

She steals a lot of dirty plates from elementary school, which was annoying, until I found that having her ‘clean up’ the plates gives her a bit of Responsibility, which is nice. Once in a while she’ll nick a book, which is great ’cause we can’t afford any yet and Ace needs to read for his current job task.

She also steals this thing, which I’m pretty sure she really shouldn’t have access to –


She’s lifted 3 of them now. They don’t seem to function as a toy, but sell for $40 – I always get rid of them immediately, like they’re going to make my game explode. They could, y’know! But hopefully they don’t. Dang thief. Lol.

The new (to me) parenting mechanics seem kind of nifty. Since we don’t have any actual stuff to play with, the kids have been amusing themselves making messes.

Remember when we were so poor, to have fun we had to sneak out at night n’spill paint in the road?
And we couldn’t afford hot food, so we had to eat flour and ketchup off the lawn?

And then I make them clean it up! And they twinkle with Responsibility as though my incessant nagging might actually benefit them later in life! Ha!

.. As far as where they are, after hanging in indecision for a bit (and almost settling in a big empty Newcrest), I decided to bulldoze the Dresden House in Windenburg – my thoughts being that it would be preferable to start somewhere that already had neighbors and community lots. It’s a nice large lot, and I don’t know any of those townies/NPCs, and have barely been to any of their community lots, so it seemed like the sensible choice.

.. As for architectural concerns, I’m going to try not to build my usual conglomeration of legacy-house mess. I wind up really hating that and having a heck of a time fixing it. Rather, gonna aim for building when I can actually afford to add a whole, functionally-furnished room. Probably going to be modeling the style off some of the model rooms. (I like the look of the partly-brick loft style rooms – hopefully I’ll be able to grab some of those eventually.)

Thankfully, meanwhile there’s tents.

Yay, tents!

Who needs a lawn bed when you can have camping? The fresh air! The sounds of nature! They’ll wake up feeling renewed, and ready to drink in the day!

Or ready to bite off the first head to poke itself out of the tent.

Eventually, of course, the lack of plumbing becomes an issue that affects all others. And then relationships begin to suffer.  So I broke down and used all but our last $87 to purchase a prefab bathroom, so that the pregnant woman would stop scaring everyone.

Clean and serene – not like your usual family bathroom at all! 😀

Not the best start for a house, but if ya ain’t got one, a bathroom’s the most important.

Anyway, I feel like I’m getting back into the swing of things. Now, off to the library — I don’t remember what day the bills come but I’m gonna have to write a book or two to make enough money to cover them!

Log 6.01: Inevitable Change of Address

Such wealth! Such splendor!

Strange things happen when you remain in one place for too long – more specifically, in one save file. Since the game’s launch, the Wolff lot has been in play, and for the most part we’ve been able to weather the little quirks that happen in an old legacy file as the game evolves over time. The ones that deformed our faces, made our neighbors flee in fright from our tiny eyes and big chins, caused unhealthy obsessions with woodworking, absorbed all of our ghosts and kept new people from ever moving in, and dozens more – we eventually found ways around(ish).

But this latest thing has challenged my will to persevere, heartily.

Perhaps it was my fault — all those times I had to pause aging in order to assign townies jobs, move houses, and all the other little neighborhood maintenance things that used to be taken care of by the game itself, can’t have been good for The Algorithm.  And I’ll admit, I’ve been away a pretty long while, just installed expansions I’ve never played, probably should’ve at least poked around a little first — maybe there are better ways to manage this stuff now. But once I had finished scooting things around and turned aging-for-all back on this time, the Simgods wanted blood. We watched our relationship panel with curiosity and then horror as the little heads of our beloved friends and neighbors abruptly turned Elderly, replaced by a ghostly visage the very next morning, and nothingness soon after. Other players’ sims, whom I was entrusted with and going to work into the story someday, had their lifeforce sucked away like tasty iced tea. Even simfolk who were younger than us shuffled off this mortal coil like they had somewhere much more important to be. And then the children’s only friend disappeared – culled? And we, chained with the invisible baggage of population bloat, were doomed to remain alone in this big ass house (which, by the way, had become periodically load-jerky – and there seems to be a problem with the fridge, and there is a large invisible collision area in the center of the living room that I cannot demolish nor place objects into. And nobody uses their dang beds! Argh!), forever – or at least for another 4 generations.

I guess I could reload and try something that doesn’t mass-murder everyone in town..

No. No no. No more! I’m done with this save file. Done, I tell ya! Off to the gallery with these poor bastards. One last hurrah, away from this dang sinkhole.  It’ll be an adjustment, starting over from scratch, but they’ll have each other – everyone they knew is dead anyway.

(I like how Ace is shrugging supportively. “Wow, yeah. It’s um.. really green.”)

Ha – take that, game!



Log 6.0: Forward, Fast

Everything changes.

We get old, our bodies morph and cells degrade. Our buxom parts shrink and we start to sag and shine and pucker in unwelcome places.



But, we kinda don’t care.


Because whatever edge we believe made us distinctive,  gave us our dangerous allure, softens too.

If we’re lucky, we’ll remember with intensity the flavor of a fresh-picked strawberry, still warm from the sun, and how much we used to love eating them as children, but not what the heck we were fighting about earlier this week.


The tether that remains between us and our children may tighten. But our children are no longer children.


Wait, that’s not right. They are still children. They are our babies, who can’t possibly be that old already, can they?

It will feel like it’s all too soon.

But there they will be, doing adult things. Delicious, terrible things.

Falling in love.






Starting a family.




And having babies of their own.



And just as we are all born, so too must we all die.

Yes, even you, mister important businessman still waiting for that last promotion.




Even me, who still takes herself too seriously.




And it will hurt the ones we love the most.


But before there’s been time to give up, life will be there again, poking its cold little nose and grubby, questioning fingers at us.


Reminding us that time has not ended.

There will be new things.

More discovery.


More play.


More laughter.


And whether requested or not, more peas.


And the tether will loosen. It is as it should be; everything is in order.



And we will finally go.

And the world will go on without us.

But perhaps somewhere out there, years from now, we’ll appear again. In the sunlight glinting off of hair that could well have been ours, in a familiar defiant gleam in eyes that are just our color or shape, or a certain posture or curve of hip that reminds the living that we were too, once.




Until then.


Gen 5 Score Card


Alrighty folks, as I ease back into playing after yet another hiatus and a bunch of boring lifey-type details, here’s my attempt to show where we’re at with the challenge. I think that this is the last of these “score card” posts I’ll be making – since it’s involving a lot of copy and paste now, I’m thinking it makes more sense to just have one score tracking page that I update from here on out. (I need to fiddle with that because the WordPress interface has changed since I was last active.)  Also need to go and review the challenge rules in light of all these new expansions and updates that have been added since I last played, too. That’s next on my to-do list, and I’ll put it in the sidebar thingy once I’ve actually made it.  Meanwhile, please forgive the slight teaser pic above. 🙂


** Important note: With this generation, I have indeed modified Living Will so that we do the power transition on the eve of the current heir’s Elder birthday, rather than at their death. Seems to work pretty nicely as there’s less time to manipulate the relationships, and depending on personalities I think it will make for an interesting power dynamic in the household.


Score-Like Details Up to Gen 5-6 Turnover

Generations: 6/10


Lot Value:  $321,613 (That’s down about 40k from last time, as I sold off a bunch o’ crap in hopes of lowering the bills.)

Cash on hand: $58,004

Bills: $12k (about 5k less than this point last gen.)


Spouse Traits Collected:

Finn (Genius, Good, Family-Oriented)

Garrett (Geek, Childish, Music Lover)

Estrella (Loves Outdoors, Romantic, Materialistic)

Cooper (Evil, Perfectionist, Family-Oriented)

Malcolm (Cheerful, Outgoing, Creative)


Skills Mastered:

Creative (child): Clematis, Fennel

Mental (child): Delphinium

Motor (child): Easter Lily, Edelweiss

Social (child): Digitalis, Freesia

Charisma: Edelweiss

Cooking: Clematis, Edelweiss

Fishing: Buttercup, Estrella

Gardening: Estrella, Clematis

Gourmet Cooking: Edelweiss

Guitar: Anemone

Handiness: Buttercup

Logic: Buttercup, Burdock, Clematis

Painting: Garrett, Cyclamen

Rocket Science: Clematis

Writing: Dianthus


Aspirations Completed:

Artistic Prodigy (Child): Clematis, Fennel

Rambunctious Scamp (Child): Easter Lily, Edelweiss, Forsythia

Social Butterfly (Child): Freesia

Creative > Painter Extraordinaire: Cyclamen

Knowledge > Nerd Brain: Clematis

Nature > Angling Ace: Buttercup, Estrella

Nature > Curator: Buttercup

Nature > Green Thumb: Clematis

Wealth > Fabulously Wealthy: Malcolm

Wealth > Mansion Baron: Estrella


Careers Mastered:

Painter > Master of the Real: Cyclamen

Astronaut > Interstellar Smuggler: Clematis



Sims collections completed: Elements, Space Rocks. (There’s something wonky going on with the game forgetting this, however – perhaps because I’ve had all family ghosts culled?  Will need to repair in the tracker for the coming gen.)

Deaths on lot: Elderly Demise (11)

Perfect Social Events: Date, Birthday, Wedding.. I totally have not been keeping track of how many. >.<

Penalties: None!

(-1 point for: power shutoff, plumbing shutoff, child/infant taken away)


Man, that Edelweiss! This sim was hard for me to play. Talk about unwanted self-reflection, haha.  Anyway, here’s a screencap of Ede’s household relationship panel at turnover.  Freesia’s relationship remained closest despite occasional mean interactions with her mom – between Fennel being a serious Loner and Forsythia’s crummy jokes and constant napping, nobody else could really gain ground on her.



So, it’ll be Freesia who carries us forward to generation 6. 🙂 Posts will be collected here:

6th Generation

As a side note, we are entering into uncharted territory. I have probably attempted Legacy challenges dozens of times over the years, in many iterations of the game, and not once have I surpassed generation 6. This was most often due to game corruption (fairies falling through the ground, a spewing font of waitresses clogging the CPU, the lot just plain not loading anymore, etc) but, so far, my save still runs, so it’s all on me now. The pressure’s on! 🙂

Log 5.44: Thy Kingdom Awaits

Aspiring writer Ace Sloan sat at the computer, composing his thoughts as he prepared to compose the next chapter of the current draft of his latest novel.

In the next room his childhood enemy, now BFF, worked on perfecting the coverup for their latest hooky adventure. They were old pros at subterfuge by now, but he figured it might take a while for his friend to get everything just so. So he opened his file and started typing.

. . . . .

As the months passed, good King Malcolm grew ever more weary of the rigors and demands of his post.


The daily toils he endured without complaint, unwilling to burden his loving wife with his troubles. And when night fell, he would slip away to seek consolation at the magic well.


Plead as he may, the well only offered trite platitudes.

“Sucks to be yoooooooouu..”

Unable to find the strength within himself to make a change to better his situation, King Malcolm returned to his work away from the castle, leaving fair Queen Edelweiss to tend to kingdom business alone.

There was peace and prosperity in the Kingdom, but many subjects whispered rumors about the royal couple. They spoke of their love’s demise, calling Queen Edelweiss “the Loner Queen” behind her back. She paid them no mind. It was true that she had little need for company, and running the kingdom was a task which she was more than capable of.

But the wise Queen also saw that her husband had become a shadow of the man she once knew. She mourned for his happiness and feared what may come if the course remained unaltered. She consulted her most trusted adviser, Ser Minnow, who said the same thing he always does:

“Let me guess.. ‘Glub, glub’?”

And she knew, as always, what must be done. So she called for her loyal Knight of the Octagon, and dictated to him a new amendment to the Laws of Succession: 

“Brave Knight, your order has served my family silently for five generations. And now I must make a request of you.” 

“I hereby declare my intent as rightful ruler of the Kingdom and Steward of the Wolff Legacy that the following changes be made immediately: Instead of burdening the Kingdom’s heir until their final breath, from this day forth the transition of power will come on the eve of the heir’s Elder birthday, at which point the crown will be handed over to the new heir. The next generation will then begin its rule, and the Elders of the last will stay on as royal advisers.” The Queen smiled, and then added, “If they feel like it.”


With that decision the Queen’s spirits lifted almost immediately. The choice of successor, she imagined, would not be so difficult to make. Of the three heirs hopeful, only one seemed truly suited for the task that lie ahead.

It was not Princess Forsythia, who had never been close to her mother. Not for any reasons of ill will; her attention simply rested elsewhere.


“Heyyy, mom. So, like, I’m probably gonna go into the city and become a bard.”


“Oh wait, I think I was supposed to say jester! Close enough, right?”


Nor was it the brilliant Prince Fennel, whose particular gifts required frequent travel to the far corners of the kingdom.


“I will wait until it is official, of course,” said the Prince, “But I believe we both agree that the needs of the kingdom are best suited with my departure to serve as royal Herbalist and Physician.”

“And if it please you, I will visit often, and bring back medicines and delicious foodstuffs from the farthest reaches of the land.”


No, it was with the Queen’s youngest daughter that the hopes for the Kingdom’s future must surely lie: The beautiful Princess Freesia.


Well-versed in social mores from an early age and with an allure rivaled only by her mother, Princess Freesia was a true vision to behold.


With cascades of chestnut locks gently framing a face that held innocence and grace in equal meas–

. . . . .

Ace was interrupted by cawing from the other room.

“Dude! Where did you put my freaking Simlish homework?? I only have like one assignment left to get my grade up!”

“Hang on!” he called over his shoulder. He highlighted that last section and hit delete, and started writing again.

. . . . .

No, for good or ill, the Kingdom’s fate was bound to rest in the hands of the Queen’s youngest daughter: The spirited Princess Freesia, who showed up late to these things or not at all.

“I’m here. Ya miss me?”

And, dare I pen this, though it’s true that her Social skills were somehow quite high, she was just as likely to stab a man as look at him.  And yet, she also had a certain undeniable charm — one might even call it magnetism — that was rivaled only by her mother the Queen. 


With rich chestnut hair that fell loose and free, red lips curled up in a smirk, and fiery brown eyes that twinkled with mischief and danger, Princess Freesia possessed a wild, untamed beauty that could humble and silence even the boldest lothario.

Yes, this was the one to watch. And I–

. . . . .

“Hellooo?” his friend called to him, interrupting the story again.  “I found my homework. Did you keel over in there?”

“Was watching.” Ace accidentally spoke the words aloud.

Now she barged into the room. “Watching what?? Seriously, I’m about to give you a good whallo–” she stopped as her eye caught the screen.

“Don’t start!!” he protested in vain. But she’d already begun to register her disbelief.

“Gawd, you have to word-process now? Really?? Are you coming to my mom’s party or not?”

“I’m coming, Princess, I’m coming,” sighed Ace. He hit Save and grabbed his jacket as he watched the actual Freesia exit the room grumbling, the next part of his story already playing out in his mind.



“And what, praytell, are YOU looking at?”

“Gods help us,” he said.

Log 5.43: Geeks of a Feather

Stuart Bowser was restocking shelves in Bartertown, his retail business, having an animated chat with one of his regulars.

“If it ain’t the fluoride that gets us, it’ll be the chemtrails!”

“Chemtrails? Don’t get me started on chemtrails!” the male customer agreed emphatically.

“Yes, please don’t,” smirked his female companion, who’d been standing nearby.

He shot her a sharp look, which didn’t have the intended effect.

“Unless there’s a ‘Most Eccentric Customer’ discount,” she added with a grin.

“Oh, I’m eccentric!” he laughed. “Who’s the one who named our child after an homicidal ship AI?”


Homicidal?!” she gasped. “How about, practically saved the entire human race!”

“AIs are worse than drones,” Stuart offered unhelpfully. “But wait’ll they get their AIs to control them BigDogs – we’re all plummed, then!”

“Well,” the female customer sighed, exasperated, “those clunky things can be neutralized with tripwire and trenches.”

“Yeah, but –” Stuart protested.

“And this AI was perfectly worthy of trust,” she interrupted.

“Tell that to Frank Poole,” the male customer scoffed.

"Oh wait -- you can't, 'cuz he's dead!"
“Oh wait — you can’t, ‘cuz he’s dead!”


The woman’s freaky giant eyeballs bulged as she stood there, one eyelid twitching. The man seemed to take this a cue to launch into an actual Insane episode.


“What’s that, your vertibird impression?” she asked, unimpressed.

“Verti– What? No! I’m having a legitimate outburst from a documented affliction!”

“Pfft!” she scoffed. “I don’t think they list ‘Meathead’ in the DSM V.”

“Not meathead, Insane! It says so right down there in my character panel: Insane!

“Anyway, at least your vertibird impression is convincing,” she said. “Maybe you should take your boy Stuart here back to the wastes and join the Brotherhood of Steel. And then you can go out and hunt synths with your meathead pals, and –”

“And burp into our power armor!” he finished. “Thanks, I’ve been meaning to do that!”

“And I’ve been meaning to tell you, you always have the best ideas!”


“Oh, you have not!” she said. “And what the heck are you smiling for!”

“And since when do you care about Frank freakin’ Poole!”

“Wait..” she realized finally, “you want me to get mad, don’t you?”

“I don’t know what would give you that idea,” he said with attempted innocence.

"I don't know what would give you that idea."
“It’s just that Dr. Poole and I went to medical school together and, regrettably, missed our chance to say goodbye.”
"You are so fulla shit, Monaghan."
“Oh you did, huh?”
“You are so fulla shit, Monaghan.”


Things got real quiet and, before anyone knew to look away, he —



“Oh for plumsake, get a room!” groaned Freesia.

“You’re in a freakin’ store, you know.”


The lady shopper split, and Stuart’s son Ace arrived at the scene just in time to negotiate a bloodless exit for the dude.

“Hey, Mr. Monaghan. Thanks again for helping my dad earlier. I didn’t think we’d be able to recover that bathtub.”

“Sure thing, kid.”  He said it a bit like Indiana Jones. Which was, of course, lost on Freesia.

“‘sides, you get used to the fish pee smell after a while.”


Freesia continued to scowl at Ace as the last customer departed the shop. Ace knew by now not to take it personally.  And not to let her know he thought it was kinda cute.

“Hello, doll,” he cheesed at her. “Let’s split this groovy joint, hm?”

Or I could just split your sk.. oh, forget it.

. . .


Our intrepid teenagers were both too tired to do anything fancy after a long day of work and school, so they just hung nearby and relaxed, watching the clouds roll by. Freesia wasn’t really much of a talker, but Ace didn’t mind – he found they didn’t really need to speak at times like this; just being together was enough.


Usually enough.

“So are you coming to the party tomorrow night?” Freesia asked.

“Wouldn’t miss it,” Ace answered.

A particularly fluffy cloudblob rolled by. Neither of them were really paying attention, though.


“Can I ask you something?” Freesia spoke again.

“Of course.”

Freesia was nervous, but she knew that she could talk to him about anything without worrying what he might think of her. So she spit it out.

“So.. Geek question.”

“Buffy and Angel, or Buffy and Spike?” she asked.

“Oh,” Ace crossed his arms behind his head. “That’s easy.”

“Well?” she waited.

“Spike. No contest.”

Freesia rolled onto her belly, propping herself up on her elbows so she could see him better.

“Really? You don’t think Angel’s, like, better for her?”

“No. Besides that whole curse thing, Angel’s kind of patronizing. Too concerned with being Good to really be there for her. Spike goes to the low places and looks her in the eye; he understands her like no one else can.”

“Hm,” Freesia grunted in agreement, rolling back into cloudgazing position.


“I mean,” Ace continued, “I think Spike keeps her honest, you know? Like, it’s probably pretty easy for the slayer not to kill Angel, the ‘Good’ vampire; but Spike is like, a real vampire – he’s, openly, all kinds of messed-up. She’s gotta really look at that stuff. And at herself. Acknowledge that the separation between man and monster is not so distinct. When she decides not to kill that vampire, it’s huge.”

“Well, someone’s really thought about this a lot,” Freesia teased fondly.

“Hey,” he said confidently, “it’s what I do.”


“Besides,” he added,”Spike has way cooler hair.”

“Totally!” Freesia laughed.


They laid quiet again for a bit, losing themselves in thought. There was so much more Ace could say on the subject, but he didn’t want to push it with Freesia – it was unusual that they’d discussed anything at this length and he didn’t want to spoil the next one by taking too much now. Plus, there was a particularly pointy rock trying to burrow its way into his back.  But there was one last thing he was dying to know.


“So I’m a Spike, right?” he asked, “I mean, if you had to pick one for me.”

“Huh? Oh.. no.”

“I’m not Angel!” he protested.

“Nope,” she said. “You’re Buffy.”